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This will cause the New Project window to appear containing a range of different types of project. For the purposes of this tutorial we will be developing a Windows Forms Application so make sure that this option is selected. At the bottom of the window is a field for providing a project name. Purchase and download the full PDF and ePub versions of this Visual C eBook for only 9. Pro-WPF-4.5-in-C-Sharp-VB-4th-Edition-2.png' alt='C Sharp Ebook Free Download Pdf' title='C Sharp Ebook Free Download Pdf' />This will most likely display a default file name along the lines of Windows. Forms. Application. Change this to Hello. CSharp and press the OK button to initiate the creation of the new project. Once the new project has been created the main Visual Studio window will appear. At the center of this window will be a new form in which we will create the user interface for our sample C application. Adding Components to the Windows Form. At this point we have a new Visual Studio project and are ready to begin the process of adding user interface components to our application. At the moment our Windows Form entitled Form. The next step is to start dragging components from the Toolbox to the Form. To access the Toolbox click on the Toolbox tab located along the left hand edge of the main Visual Studio window. This will display the Toolbox which contains a number of different categories of components available for addition to the Form. If the All Common Components category is currently folded click on the small sign to unfold the list of components. With the components visible drag and drop two Button components and two Text. Box components onto the Form canvas position and resize them such that the Form appears as shown in the following figure. Changing Component Names. Power Rangers Time Force Games Free Download For Gba Emulator. As components are added to the Form, Visual Studio assigns default names to each one. It is via these names that any C code will interact with the user interface of the application. For this reason it is important to specify meaningful names which identify the component when referenced in the C source code. It is recommended, therefore, that the default names provided by Visual Studio be replaced by more meaningful ones. This and other properties relating to components are specified through the Properties panel which is located in the bottom right hand corner of the main Visual Studio window. Begin by selecting the top Text. Edit component in the Form area so that the panel displays the properties for this component. Scroll to the top of the list of properties until the Name value is visible and change this name from text. Box. 1 to welcome. Text. Repeat the above task by selecting each component in the Form in turn and changing the Name property. The second text. Box should be named name. Text, the left hand and right hand buttons hello. Button and close. Button respectively. Changing Component Properties. In addition to changing the names of components it is also possible to change a myriad array of different properties via the properties panel. To demonstrate this concept we will change the text on the two buttons such that they read Hello and Close. Select hello. Button in the Form, scroll down the list of properties to locate the Text value and change it from button. Hello. Repeat this for close. Button so that it displays Close. To try out the application so far press the F5 button on your keyboard to build and run the application. After a few seconds the executing application will appear. Enter some text into the Text. Boxes to prove it is a live application. Adding Behavior to a Visual Studio C Application. The next task in creating our application is to add some functionality so that things happen when we press the two buttons in our form. This behavior is controlled via events. For example, when a button is pressed a Click event is triggered. All we need to do, therefore, is write some code for the Click events of our buttons. To display the code associated with the close. Button double click on it. The display will change to show the code for the application. Amongst the code is the close. ButtonClick event method. When the close. Button is pressed by the user we want the application to exit. We can achieve this by calling the Close method in the close. ButtonClick event. ButtonClickobject sender, Event. Args e. Close. The next task is to read the text entered into name. Text and use it to display a message in welcome. Text. This will take place when hello. Button is pressed. Click on the Form. Design tab above the code area to return to the visual view of the Form and double click on hello. Button to access the code. This time we will be adding code to the hello. ButtonClick event method to read the value from name. 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